Dedicated servers for gaming infrastructure.
Dedicated infrastructure for gaming companies, designed to grow with your audience.
Build for the moments that matter.
Game servers need predictable resources and nearby infrastructure. Plan around player distribution, tick rate and peak concurrency.
Choose game server hardware around your busiest match.
A game server needs enough per-core performance for its simulation loop and enough headroom for busy sessions. Core count alone does not tell you how many players a configuration can support. Benchmark your server build with realistic plugins, world state and player activity before expanding.
Match CPU to the game
Record tick rate, memory use per instance and peak concurrent sessions. Prefer measured frame or tick times over a generic player-per-core estimate. Separate matchmaking, databases and game instances when their resource patterns differ.
Choose locations from player demand
Use the region, country and city filters to shortlist deployment locations. Test actual network paths from player networks: a nearby city does not by itself guarantee lower latency or better routing.
Plan incidents and updates
Document exposed ports, attack response requirements, backup frequency and restart procedures. Confirm protection capabilities with Sales and keep a recovery copy away from the game host.
A clear path to your server.
Keep your hardware choices, payment and technical requirements connected throughout the order.